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To the best of my knowledge, 3rd world is dead.

Oddly enough, 3rdworld.cc still exists, although nearly every fan site for 3rd world has shut down. If, by some miracle 3rd world is finally released after all, maybe InterPol will be recreated. Maybe someone else will do it. Maybe it'll be me. Who knows.

-Zeldith InterPol Logo

I have left the following up for archival purposes:

InterPol Information Database - About InterPol

InterPol is an organization devoted to protecting the innocent.

InterPol provides a legal means for placing bounties on known pirates. A portion of the bounty money will go to InterPol finances (10% currently, as a form of tax to support InterPol), and the rest will be used to pay pilots who kill the pirate the bounty is placed on.

InterPol will also establish contracts with the nations and trade organizations which control various areas in the universe. Donations from nations and trade organizations will allow us to provide InterPol protection for those nations and/or trade organizations. Of course, donations from nations and/or trade organizations will be put towards protecting the donator, but the level of protection for a nation/organization will depend on our finances - if we don't have enough money to support a large number of officers in a certain nation's territory, they obviously won't be well protected by us.

Note that we WILL protect people with or without monetary support, but that without support, we will be far slower to expand our area of protection, since our only means of income would be a small (10%) tax on bounties (already mentioned above).

Note that InterPol will NOT deal with Pirates or Pirate Organizations. It is the goal of InterPol to exterminate these criminals entirely.

We will also not interfere in wars, and we are likely to abandon protecting war-zones, and to advise others to avoid the area as well.

We also do not deal with mercenaries, but we do not attack them either. However, if a mercenary is found to have killed innocent people, they are likely to be added to our list of pirates. It is our recommendation to mercenaries that you do not take contracts to attack innocent traders.

If you want to accuse someone of being a pirate, you need to do the following:

If you want to place a bounty on the head of a known pirate, you need to contact an Assistant Commisioner in game, and he will set it up for you. (We haven't planned how this'll be done yet, because we don't have a lot of details on how things will work in 3rd world.) You can ONLY place bounties on KNOWN pirates.

If someone in InterPol is found to be a traitor, they will be dismissed, and immediately added to the list of known pirates, but their "Affiliation" will be listed as "Traitor."

If you join InterPol, you will be given the rank of "Officer" initially. You'll be able to choose an InterPol office as your home base, but your choice will have to be approved by the Assistant Commisioner of that office.

You'll be able to transfer to another office with the permission of the Assistant Commisioner of your current and preferred office. If your new office is on a different station than your old one, you'll need the permission of the Commisioner of your station and the new one, as well.

As a member of InterPol, your duties will mostly consist of simply searching for known pirates and destroying them. You can collect bounties on pirates, even if you are in InterPol. InterPol will also pay for upgrades and repairs for your work ship(s), and will probably even purchase one for you. You should probably keep your own personal ship as well.

Occasionally, you may be given a mission by a superior officer. The mission will have one of the following security classifications:

All InterPol members are required to report anyone they kill, and the reason for the kill. DO NOT kill anyone who is not on the Pirates list or in a known Pirate Organization, UNLESS the kill is in self-defense.

Members of Detective rank have essentially the same job description as Officers, except that Detectives are more likely to be issued special missions, and can be issued Classified missions.

Members of Sergeant rank may be given missions of Secret rating. Otherwise, their duties are the same as those of Detectives.

Members of Lieutenant rank may be given "Black" missions. Lieutenants may plan and assign Unrestricted security missions to Officers or Detectives. Their duties are otherwise the same as those of Sergeants.

Members of Captain rank may plan and assign Unrestricted security level missions to Officers, Detectives, Sergeants, and Lieutenants, and Classified security level missions to Detectives, Sergeants, and Lieutenants.

Members of Assistant Commisioner rank may plan and assign Unrestricted missions to Officers, Detectives, Sergeants, Lieutenants, and Captains, and Classified missions to Detectives, Sergeants, Lieutenants, and Captains, and Secret missions to Sergeants Lieutenants, and Captains. There can only be one Assistant Commisioner per office. Assistant Commisioners can promote Officers, Detectives, and Sergeants to the next highest rank.

Members of Commisioner rank may plan and assign Unrestricted missions to Officers, Detectives, Sergeants, Lieutenants, Captains, and Assistant Commisioners, and Classified missions to Detectives, Sergeants, Lieutenants, Captains, and Assistant Commisioners, and Secret missions to Sergeants, Lieutenants, Captains, and Assistant Commisioners, and "Black" missions to Lieutenants, Captains, and Assistant Commisioners. There can only be one Commisioner per station. Commisioners can promote Officers, Detectives, Sergeants, Lieutenants, and Captains to the next highest rank.

The Senior Commisioner may assign Unrestricted missions to anyone, Classified missions to anyone at or above Detective rank, Secret missions to anyone at or above Sergeant rank, and "Black" missions to anyone at or above Lieutenant rank. There can be only one Senior Commisioner. The Senior Commisioner can promote anyone to any rank, except Senior Commisioner.

If the Senior Commisioner resigns, dies (permanently), or is otherwise removed from his post, a vote is held to select a new Senior Commisioner. Every Commisioner has 5 votes, and every Assistant Commisioner has 1 vote. Only Commisioners can be voted for. There will be multiple rounds of voting - In each round, the Commisioner who recieves the least number of votes is removed from candidacy (nobody can vote for him in the later rounds). This continues until there is only one candidate left, who is immediately promoted to Senior Commisioner. He may then promote someone to fill the void left by his promotion.